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somebody_master e51cd86e10
Actualizar godot-cpp a 4.2.2
Signed-off-by: somebody_master <somebody_master@somebodyserver.mooo.com>
2024-07-08 23:32:49 +02:00
build Add echos for what is doing 2023-04-02 15:18:37 +02:00
gdextension Actualizar godot-cpp a 4.2.2 2024-07-08 23:32:49 +02:00
.clang-format Añadir clang-format 2023-02-12 14:04:21 +01:00
.gitattributes Commit inicial 2023-02-05 13:37:24 +01:00
.gitignore Make sure that .ccls-cache is treated as a folder 2023-04-09 11:54:56 +02:00
.gitmodules Commit inicial 2023-02-05 13:37:24 +01:00
export_presets.cfg Add export for linux 2023-03-08 22:54:37 +01:00
icon.svg Commit inicial 2023-02-05 13:37:24 +01:00
icon.svg.import Commit inicial 2023-02-05 13:37:24 +01:00
project.godot Change project name 2023-06-21 22:22:47 +02:00
README.org Add README 2023-06-21 22:02:52 +02:00
Test.gd Add support for godot 4.1 2023-06-11 12:42:47 +02:00
test.gdextension fix windows gdextension libraries 2023-06-11 23:52:35 +02:00
TestGDExtension.tscn Delete unnecesary include 2023-04-14 14:50:50 +02:00

GDExtension Template

This repository contains the basic building block to start width GDExtension. Contains a build folder width a bash script to compile. Requires scons to build gdextension, bear to create the compilation database, gcc to build for linux, mingw-gcc to build for windows and a working NDK to build for android.

Build script usage:

build/build.sh

To get all the options and an explanation use

build/build.sh -h