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Author SHA1 Message Date
e51cd86e10 Actualizar godot-cpp a 4.2.2
Signed-off-by: somebody_master <somebody_master@somebodyserver.mooo.com>
2024-07-08 23:32:49 +02:00
823b929b7b Update to latest godot-cpp to godot 4.1.2
Signed-off-by: somebody_master <somebody_master@somebodyserver.mooo.com>
2023-10-26 21:21:56 +02:00
1e6a5f0354 Update godot-cpp to latest 4.1 branch 2023-08-19 22:55:53 +02:00
c8bcf99827 Update godot-cpp to latest stable
Signed-off-by: somebody_master <somebody_master@somebodyserver.mooo.com>
2023-07-22 01:08:54 +02:00
d8f6af2001 Change project name
Signed-off-by: somebody_master <somebody_master@somebodyserver.mooo.com>
2023-06-21 22:22:47 +02:00
b4e1fba1c6 Update godot-cpp to 4.1 beta 3
Signed-off-by: somebody_master <somebody_master@somebodyserver.mooo.com>
2023-06-21 22:08:18 +02:00
406e0f52e9 Add README
Signed-off-by: somebody_master <somebody_master@somebodyserver.mooo.com>
2023-06-21 22:02:52 +02:00
3 changed files with 15 additions and 2 deletions

13
README.org Normal file
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@ -0,0 +1,13 @@
#+title: GDExtension Template
This repository contains the basic building block to start width GDExtension. Contains a build folder width a bash script to compile. Requires scons to build gdextension, bear to create the compilation database, gcc to build for linux, mingw-gcc to build for windows and a working NDK to build for android.
Build script usage:
#+BEGIN_SRC bash
build/build.sh
#+END_SRC
To get all the options and an explanation use
#+BEGIN_SRC bash
build/build.sh -h
#+END_SRC

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@ -10,7 +10,7 @@ config_version=5
[application] [application]
config/name="TestGDExtension" config/name="GDExtensionTemplate"
run/main_scene="res://TestGDExtension.tscn" run/main_scene="res://TestGDExtension.tscn"
config/features=PackedStringArray("4.1", "Forward Plus") config/features=PackedStringArray("4.1", "Forward Plus")
config/icon="res://icon.svg" config/icon="res://icon.svg"