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#ifndef TEST_H
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#define TEST_H
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#include <godot_cpp/classes/node3d.hpp>
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using namespace godot;
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class Test : public Node3D {
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GDCLASS(Test, Node3D);
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2023-02-12 12:49:37 +01:00
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protected:
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static void _bind_methods() {}
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};
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#endif
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